Concept Artist - Characters
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Position Overview & Specifications
We hire the best people, our talented team is spread across the globe. Weβre remote-friendly and big on wellbeing, so if you love the sound of us, weβd love to hear from you!
Your mission:
We are actively recruiting a Concept Artist to help MPG deliver expert art support to our clients. You will work with the art/animation/tech art team and alongside production, design, QA and engineering teams in helping to deliver the best multiplayer experiences in the world.
You are an experienced artist who has helped develop high quality concept art for game development. You are confident in owning your deliveries - helping schedule work and report on progress. You are an expert in your field with an arsenal of direct experience to call upon. You can operate independently on projects and demonstrate the full capabilities of your craft, understanding the technical as well as creative challenges. Youβre happy to help mentor more junior artists and work collaboratively across the team to ensure the best possible ideas are professionally presented and realised in-game. You fully understand that your art skills will only get you so far when it comes to creating solutions and that your other non-technical skills, such as effective communication, mentoring, and teamwork play an important role in your work.
This is a perfect opportunity for the right person to help contribute to the visual direction for our exciting games.
What you'll be doing:
- Follow visual direction and technical briefs to create concept art for characters
- Work with the concept art team to help define and communicate the visual style of the game
- Work using relevant 2D/3D concept software - plus game development software such as version control and production tools
- Identify and log tasks, track and report on progress, keeping your team up to date
- Assist development with documentation, reviews and quality assurance of art
- Maintain high quality standards and process: workflows, documentation, approvals
- Assist more junior team members in day-to-day work, being proactive in sharing your knowledge
- Attend stand-ups, craft meetings, deep-dives, reviews, show and tells, etc
What we'll need from you:
- Concept Artist portfolio/showreel showing production ready concepts across a variety of styles
- Attention to detail with a strong ability to analyse and comprehend Visual Direction and adapt style as needed
- Excellent understanding of traditional art skills, proportion, composition, lighting, colour etc
- Solid problem solving: knowledge of typical concept art challenges in creating art for games
- Excellent knowledge of typical concept art software and tools
- Ability to communicate with leads and producers and prioritise work, flag issues, identify risks
- A good communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique
- βFinal touchβ quality control on concept art assets
What would help:
- Experience creating concepts in 2D and 3D
- Experience in a similar role is highly desirable
- Experience working a full game development cycle
Candidate Selection & Onboarding Process
Application & Resume Screening
Submit your tailored CV/Resume directly to the talent acquisition portal.
Technical & Competency Interviews
Virtual interviews with the hiring manager and multidisciplinary team.
Formal Offer & Benefits Negotiation
Written agreement outlining compensation, equity, retirement vesting, and relocation allowances.
Onboarding & Corporate Integration
Equipment provisioning, team orientation, and commencement of duties.
United Kingdom Right to Work & Skilled Worker Visa Guide
Employment in the United Kingdom requires legal Right to Work verified under the Home Office Points-Based Immigration System:
Sponsoring employers must hold an active Home Office A-rated Sponsor License and assign a valid Certificate of Sponsorship (CoS). Role must meet the general minimum salary threshold (Β£38,700) or occupation going rate.
Continuous employment under Skilled Worker status establishes eligibility for Indefinite Leave to Remain (ILR) after 5 continuous years, leading to British Citizenship.
Candidate Preparation Blueprint: Software Development
Based on transatlantic hiring benchmarks for Concept Artist - Characters roles across Improbable's corporate sector, successful applicants typically excel across three core dimensions:
Demonstrated portfolio evidence, architecture/system design case studies, or validated professional certifications directly applicable to Software Development.
STAR method competency responses highlighting cross-functional leadership, conflict resolution, and delivering measurable enterprise ROI under tight timelines.
Total compensation expectation aligned within the benchmarked Salary Disclosed on Application bracket, including retirement vesting and health parity.
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